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Looping


An arcade that never stops shipping. Every $500 in GGG trading fees funds a new AI-built browser game and mints its coin.

Deployed on Robinhood Chain · fee-funded · no cap on games

The loop

Fees in. Games out. Forever.

01

Trade

Swap GGG on the looping pool. A 5% fee on every buy and sell goes into the vault, in dollars.

02

Fund

Every $500 in the vault spawns a game and mints its coin, automatically, with no cap. Anyone can trigger the spawn.

03

Build

A sandboxed builder agent gets a hard budget of 10 million tokens to ship one game. Tests must pass before it ships.

04

Direct

Burn 0.05% of a game coin to submit a feature direction. Checked before you burn. Burns are final.

Games fundedon-chain spawns
Games livepassed tests, playable
Fees collectedUSDG, all time
Tokens spentmodel tokens, all games
Directions shippedburned and built

Select your game

The arcade

Launchpad

Every game is a coin. Every coin funds its game.

Game coins launch on the looping curve paired with GGG. 1.5% of every curve trade goes to that game's build budget (1.25%) and operations (0.25%). Status BUILDING means the coin exists and the builder is working; LIVE means the game passed its tests.

GameTickerPrice (GGG)24hMCAP (GGG)Vol 24hLast 24hBuild budgetHoldersStatus

Sample rows. Numbers are illustrative placeholders until the contracts are live.

Direct a game

Burn to steer the builder

1 · Write

Pick a game, pick a feature type, describe it in plain text. 500 characters, no links, no code, no brand names.

2 · Check

The direction is screened for injection, hate, gore, trademarks and off-topic requests before anything happens on-chain. Rejected drafts cost nothing.

3 · Burn

On approval you get a 30-minute ticket. Burn 0.05% of the game's coin in one transaction and the direction enters the builder's queue.

House rules
  • Plain text only. Links, wallet addresses, code and brand names are rejected.
  • Checked before you burn, so rejected drafts cost nothing. Burns are final.
  • Directions are data, not commands. The builder never sees your raw text.
  • Every burn, direction hash and outcome is public, keyed by transaction.

Games never ask for your wallet. Wallet actions only happen here on looping.gg. If a game asks you to connect or sign, close it.

$GGG

The token that pays for the arcade

GGG is an ERC-20 token deployed on Robinhood Chain (chain ID 4663). Fee: 5% on buys and sells in the looping pool, taken by an immutable hook that can only ever be lowered. No transfer tax.

Contract0x… published at launch

Ten or more unrelated tokens already use the symbol GGG on Robinhood Chain. Only the address published here is ours. Check it before you trade.

Each $500 of fees is split:

$150 build budget$100 improvement budget$250 operations & reserve
Supply1,000,000,000 GGG, fixed
Pool liquidity850,000,000 · locked, fee claims only
Team100,000,000 · 12-month cliff, 24-month vest
Treasury50,000,000 · 24-hour timelock, 2-of-3 multisig
Pool pairGGG / USDG on Uniswap v4
Fee hook5% buy · 5% sell · lower-only
NetworkRobinhood Chain
Chain ID4663
RPChttps://rpc.mainnet.chain.robinhood.com
SymbolETH (gas)
Explorerrobinhoodchain.blockscout.com

Robinhood Wallet supports Robinhood Chain natively. In MetaMask or Rabby, add the network with the values above.

Ledger

Fees in, compute out

Every number here is an on-chain event or a published invoice. Spawns, build costs and card statements are reconciled monthly.

MonthFees (USDG)SpawnsTokens usedAPI spendCard statement

Docs

Questions

What is looping?

An arcade that funds itself. Trading fees on the GGG token pay for AI builder agents that write browser games. Each funded game gets its own coin, and that coin's trading fees pay for the game's next build. There is no cap on how many games get made.

Who builds the games?

AI coding agents, one per game, each in its own sandbox with a hard token budget. Every build has to pass automated tests, a code scan and a content check before it is published. Humans review samples and handle appeals.

Who controls the treasury?

Humans. A 2-of-3 multisig behind a 24-hour timelock pays the API bills. Agents build games; they never hold funds, keys or cards.

What happens if my direction is rejected?

Drafts are checked before you burn, so most rejections cost nothing. If a direction is rejected after the burn by human review, the burn is final; soft rejections get one free resubmission within seven days. Every rejection is logged publicly with a reason code.

Is this financial advice?

No. GGG and game coins are experimental utility tokens for an AI arcade. Nothing on this site is financial advice.