Trade
Swap GGG on the looping pool. A 5% fee on every buy and sell goes into the vault, in dollars.
Not yet live
An arcade that never stops shipping. Every $500 in GGG trading fees funds a new AI-built browser game and mints its coin.
Deployed on Robinhood Chain · fee-funded · no cap on games
The loop
Swap GGG on the looping pool. A 5% fee on every buy and sell goes into the vault, in dollars.
Every $500 in the vault spawns a game and mints its coin, automatically, with no cap. Anyone can trigger the spawn.
A sandboxed builder agent gets a hard budget of 10 million tokens to ship one game. Tests must pass before it ships.
Burn 0.05% of a game coin to submit a feature direction. Checked before you burn. Burns are final.
Select your game
Launchpad
Game coins launch on the looping curve paired with GGG. 1.5% of every curve trade goes to that game's build budget (1.25%) and operations (0.25%). Status BUILDING means the coin exists and the builder is working; LIVE means the game passed its tests.
| Game | Ticker | Price (GGG) | 24h | MCAP (GGG) | Vol 24h | Last 24h | Build budget | Holders | Status |
|---|
Sample rows. Numbers are illustrative placeholders until the contracts are live.
Direct a game
Pick a game, pick a feature type, describe it in plain text. 500 characters, no links, no code, no brand names.
The direction is screened for injection, hate, gore, trademarks and off-topic requests before anything happens on-chain. Rejected drafts cost nothing.
On approval you get a 30-minute ticket. Burn 0.05% of the game's coin in one transaction and the direction enters the builder's queue.
Games never ask for your wallet. Wallet actions only happen here on looping.gg. If a game asks you to connect or sign, close it.
$GGG
GGG is an ERC-20 token deployed on Robinhood Chain (chain ID 4663). Fee: 5% on buys and sells in the looping pool, taken by an immutable hook that can only ever be lowered. No transfer tax.
0x… published at launchTen or more unrelated tokens already use the symbol GGG on Robinhood Chain. Only the address published here is ours. Check it before you trade.
Each $500 of fees is split:
| Supply | 1,000,000,000 GGG, fixed |
| Pool liquidity | 850,000,000 · locked, fee claims only |
| Team | 100,000,000 · 12-month cliff, 24-month vest |
| Treasury | 50,000,000 · 24-hour timelock, 2-of-3 multisig |
| Pool pair | GGG / USDG on Uniswap v4 |
| Fee hook | 5% buy · 5% sell · lower-only |
| Network | Robinhood Chain |
| Chain ID | 4663 |
| RPC | https://rpc.mainnet.chain.robinhood.com |
| Symbol | ETH (gas) |
| Explorer | robinhoodchain.blockscout.com |
Robinhood Wallet supports Robinhood Chain natively. In MetaMask or Rabby, add the network with the values above.
Ledger
Every number here is an on-chain event or a published invoice. Spawns, build costs and card statements are reconciled monthly.
| Month | Fees (USDG) | Spawns | Tokens used | API spend | Card statement |
|---|---|---|---|---|---|
| — | — | — | — | — | — |
Docs
An arcade that funds itself. Trading fees on the GGG token pay for AI builder agents that write browser games. Each funded game gets its own coin, and that coin's trading fees pay for the game's next build. There is no cap on how many games get made.
AI coding agents, one per game, each in its own sandbox with a hard token budget. Every build has to pass automated tests, a code scan and a content check before it is published. Humans review samples and handle appeals.
Humans. A 2-of-3 multisig behind a 24-hour timelock pays the API bills. Agents build games; they never hold funds, keys or cards.
Drafts are checked before you burn, so most rejections cost nothing. If a direction is rejected after the burn by human review, the burn is final; soft rejections get one free resubmission within seven days. Every rejection is logged publicly with a reason code.
No. GGG and game coins are experimental utility tokens for an AI arcade. Nothing on this site is financial advice.